For the first time in a while, the clouds have lifted over me. My mind is my own, and I slept through the night (and most of the morning) without a single nightmare.
I can't say I was at my strongest, but I'd had enough waiting around, and so we went to Moonglade yesterday to see about purging the remnants of magic from the runes. The druids bound me and performed some ritual or other. All I know is my blood turned to fire and a great crushing weight surrounded my mind, pushing inward. I nearly blacked out. It was all I could do to stay conscious, holding onto that small cinder of light against the oppressive darkness. All I could hear was the voice, screaming at me that I would never be free of it, that I was forever His to do with as he pleased, that there was no escape from his grasp. And then it all drained away, the pressure, the pain, the voice, and I was left with silence, light, and incredible exhaustion.
I'm still not that steady on my feet and promised Seb I'd take it easy today as a result, but I'm absolutely sick of doing nothing, so I've started designing out our hut. It will be one of the larger designs, I think -- enough to have a couple dividers for rooms as we need them. Tomorrow I'll head to Mojache to chat about lumber for the supports and the floor, and then it's off to Ghost Walker to talk to that leatherworker about a healthy supply of cured kodo hides and bindings. We've been living out of my tent long enough; it's time for a proper home. I need to consult with her about what sort of furnishings she'd like.
Seb is holding up well, despite dealing with her sister's death. She confessed to me that she can't summon the Light to her aid, however. There's no doubt in my mind that she's placed that block on herself. She said herself that she thinks herself a bad person. The Sebrawyn I originally met was confident in her place in the world and the good she did. It's only natural that her ability to summon the Light would go hand in hand with how righteous she feels about her actions -- they were intrinsically tied together in her eyes. I hope she comes to terms with it all. She made the right decision. One day she may come to accept that, and perhaps the Light will return to her then.
And if she never gets past that, she may have a future as a tracker. She has more natural talent at hunting than I think she's willing to admit, and her ability to bring home game is improving every day. She can be very careful and attentive. And Ghost seems to be responding to her very well -- her confidence in communicating with him grows.
All in all, I'm simply glad this seems to be coming to a close at last. Now we can focus on moving forward: there is a hut to build and a ceremony to plan.
(Folded into the book are crude ink sketches of a wide tauren hut from multiple angles, including a floorplan.)
I can't say I was at my strongest, but I'd had enough waiting around, and so we went to Moonglade yesterday to see about purging the remnants of magic from the runes. The druids bound me and performed some ritual or other. All I know is my blood turned to fire and a great crushing weight surrounded my mind, pushing inward. I nearly blacked out. It was all I could do to stay conscious, holding onto that small cinder of light against the oppressive darkness. All I could hear was the voice, screaming at me that I would never be free of it, that I was forever His to do with as he pleased, that there was no escape from his grasp. And then it all drained away, the pressure, the pain, the voice, and I was left with silence, light, and incredible exhaustion.
I'm still not that steady on my feet and promised Seb I'd take it easy today as a result, but I'm absolutely sick of doing nothing, so I've started designing out our hut. It will be one of the larger designs, I think -- enough to have a couple dividers for rooms as we need them. Tomorrow I'll head to Mojache to chat about lumber for the supports and the floor, and then it's off to Ghost Walker to talk to that leatherworker about a healthy supply of cured kodo hides and bindings. We've been living out of my tent long enough; it's time for a proper home. I need to consult with her about what sort of furnishings she'd like.
Seb is holding up well, despite dealing with her sister's death. She confessed to me that she can't summon the Light to her aid, however. There's no doubt in my mind that she's placed that block on herself. She said herself that she thinks herself a bad person. The Sebrawyn I originally met was confident in her place in the world and the good she did. It's only natural that her ability to summon the Light would go hand in hand with how righteous she feels about her actions -- they were intrinsically tied together in her eyes. I hope she comes to terms with it all. She made the right decision. One day she may come to accept that, and perhaps the Light will return to her then.
And if she never gets past that, she may have a future as a tracker. She has more natural talent at hunting than I think she's willing to admit, and her ability to bring home game is improving every day. She can be very careful and attentive. And Ghost seems to be responding to her very well -- her confidence in communicating with him grows.
All in all, I'm simply glad this seems to be coming to a close at last. Now we can focus on moving forward: there is a hut to build and a ceremony to plan.
(Folded into the book are crude ink sketches of a wide tauren hut from multiple angles, including a floorplan.)
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